#include "heroplane.h"
#include "config.h"

HeroPlane::HeroPlane() {
    //初始化加载飞机图片资源
    m_Plane.load(HERO_PATH);

    //初始化飞机坐标
    m_X=(GAME_WIDTH-m_Plane.width())*0.5;
    m_Y=GAME_HEIGHT-m_Plane.height();

    //初始化矩形边框
    m_Rect.setWidth(m_Plane.width());
    m_Rect.setHeight(m_Plane.height());
    m_Rect.moveTo(m_X,m_Y);//将矩形框移动到飞机的位置
}

void HeroPlane::shoot()
{

}

void HeroPlane::setPosition(int x, int y)
{
    m_X=x;
    m_Y=y;
    m_Rect.moveTo(m_X,m_Y);

}
